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2D Digital Works

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Emily Character Sheet
(21 April, 2024)
(IbisPaintX
)

This is a character sheet for a character creation tutorial that I created my Senior Year at Purdue University.

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Emily loves botany, and is very energetic and innocent. I wanted these aspects of her to shine through in her design.

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There are 4 versions, the first two are flat color, and the last two are shaded.

Dr. Josh Charicature
(28 April, 2024)
(IbisPaintX
)

Dr. Josh Plaskoff was my professor of business management during my Senior Year at Purdue University. For one last assignment, we were tasked with sending in a picture (a photograph or a drawing) of something we were thankful for over the course of the semester. This was my submission for the assignment.

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A Ghost of What Once Was
(1 September, 2021)
(Adobe
Photoshop)

This was my first attempt to replicate still-life in a digital medium. I wanted to get each shape, contour, and texture as accurate and realistic as possible while also allowing my style to bleed through. I enjoyed experimenting with all the different brushes in photoshop - as I usually only stick to one or two - and using different methods of blending and blurring to replicate the shadows in the reference image.

The Sands of Bone
(20 September, 2021)
(Adobe Photoshop)

This is a landscape inspired by The Cave of Wonders from Disney's Aladdin, The Shivering Isles from Disney's The Owl House, as well as the Mystery Flesh Pit National Park archives and story. I love the concept of floating islands and the aesthetic of galactic skies, and so worked to incorporate both into a solid piece. I highly enjoyed creating A Ghost of What Once Was, and was also interested in creating a landscape where something organic and unnatural was incorporated into the setting. To add a bit of intrigue and magic to the scene, glowing blue crystals were added and strung up on the bony extrusions. A city on a far-off floating isle was also placed to add to the feeling of loneliness and abandonment in this mystical place, almost as though it is sacred ground.

The Mantis and Berry Dasher
(Character Sheets)

(30 September, 2021)
(Adobe Photoshop)

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The Mantis and Berry Dasher are a pair of characters that I conceptualized in the first half of sophomore year. I challenged myself to create a pair of characters that are based on creatures not normally considered cute. The difficulty in this project came from deciding which aspects to exaggerate and alter, while keeping most of their real counterparts' physical features in-tact.

 

The mantis, while not currently in possession of a name, is a sassy, responsible, and tomboyish girl who is always seen wearing a green vest. Despite her tendency to judge others for how they look, she really is a sweet, helpful person once you get to know her. Her design - vest included - was based off of an orchid mantis.

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Berry the Blue Dasher was originally conceived as a companion character, or even a loyal steed. Much of this characterization remains somewhat in both his design and personality. Berry is quite naïve, supportive, sweet, and energetic, loving to go on adventures and travel despite only communicating through chirps and squeaks. He was based on a dragonfly that I had met at a summer camp and befriended, one year.

Well-Trained Entertainment
(15 June, 2020)
(Krita)

     This was a statement on the destructive, painful, and abusive practices in the horse-racing industry. To communicate this message as effectively and respectfully as possible, I determined that my best approach would be to make my piece mostly realistic, but with certain aspects amplified to exaggerate and bring attention to the harm that the derby industry inflicts on equines all around the world.

     While I wanted to give the horse a solid setting, I also did not want to distract from the main focus of the image. To make the message clear and create a world for the subject to live in, I settled on shrouding the piece primarily in darkness while emphasizing a visible racing track on which the equine is running. To enhance the feeling of dread, I added an intense, white spotlight and harsh shadows. I used mostly earthy colors to create a more realistic, grounded atmosphere, deciding to add blue accents and a blue overlay to symbolize the inescapable depression that this, and many horses in the racing industry go through.

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